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<title>Learn UI PM</title>
<link>https://K3tty5555.github.io/LearnUI_PM/</link>
<description>the visual dictionary of UI - bilingual UI dictionary</description>
<item><title>Text Scramble (Decode Effect) · 文本乱序（Decode 效果）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/text-scramble/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/text-scramble/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Random characters churn and settle into the real text / 随机字符不停翻滚，最终落定成真正的文字</description></item><item><title>Spring Animation · 弹簧动画（Spring Animation）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/spring/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/spring/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Physics-based motion that overshoots the target and settles / 基于物理的运动：冲过目标，再缓缓停稳</description></item><item><title>Easing (Timing Function) · 缓动（Timing Function）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/easing/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/easing/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The speed curve of an animation — why motion feels smooth or robotic / 动画的速度曲线 —— 决定动起来是顺滑还是僵硬</description></item><item><title>Masonry Layout (Pinterest Grid) · 瀑布流布局（Pinterest 网格）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/masonry/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/masonry/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Cards of different heights packed into columns with no row gaps / 高度各异的卡片紧塞进列中，行线完全错开</description></item><item><title>Bento Grid · 便当网格（Bento Grid）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/bento-grid/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/bento-grid/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>One grid, mixed tile sizes — a layout packed like a bento box / 一个网格，大小不一的格子 —— 像便当盒一样紧凑分装的布局</description></item><item><title>Spatial Card Layouts · 空间卡片布局</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/spatial-card-layouts/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/spatial-card-layouts/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A card collection arranged in space so depth explains order, focus, and browsing / 让卡片集合在空间中排列，用纵深解释顺序、焦点和浏览方式</description></item><item><title>Hamburger Menu (Nav Drawer) · 汉堡菜单（导航抽屉）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/hamburger-menu/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/hamburger-menu/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The three-line button and the navigation panel it slides open / 三条线的按钮，以及它滑出的导航面板</description></item><item><title>Lightbox · 灯箱（Lightbox）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/lightbox/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/lightbox/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The click-to-enlarge image overlay that dims the page behind it / 点图放大、背后页面变暗的图片浮层</description></item><item><title>Marquee · 跑马灯（Marquee）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/marquee/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/marquee/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Content that auto-scrolls sideways in an endless loop / 横向自动滚动、无限循环的内容</description></item><item><title>Pointer (Cursor) · 指针（光标）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/pointer/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/pointer/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Every shape the mouse pointer takes — and the real name of each one / 鼠标指针的每一种形态 —— 以及它们各自的本名</description></item><item><title>Alert · 提醒（Alert）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/alert/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/alert/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The small centered window with a badged icon, a bold line, and Cancel/OK buttons / 居中的小窗口：带角标的图标、一行粗体字，以及“取消/好”按钮</description></item><item><title>Slider · 滑块（Slider）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/slider/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/slider/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The round knob you drag along a track to pick a value from a range / 沿轨道拖动的圆钮，用来在一个范围里取值</description></item><item><title>Color Well · 颜色井（Color Well）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/color-well/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/color-well/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The little swatch button that shows the current color and opens the picker / 显示当前颜色的小色块按钮，点开就是取色器</description></item><item><title>Form Field · 表单字段（Form Field）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/form-field/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/form-field/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Every part of a labeled input — label, placeholder, helper text, and the red error line / 带标签输入框的每个部分 —— 标签、占位文本、辅助文本和那行红色错误信息</description></item><item><title>Truncation (Ellipsis &amp; Line Clamp) · 文本截断（省略号与行数截断）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/truncation/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/truncation/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Text cut short with … — at the end of the line, after N lines, or in the middle / 用 … 把文本截短 —— 在行尾、在 N 行之后，或者在中间</description></item><item><title>Drag &amp; Drop · 拖放（Drag &amp; Drop）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/drag-and-drop/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/drag-and-drop/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The grips, handles, previews, and landing cues around a drag interaction / 拖拽交互周边的抓手、手柄、预览和落点提示</description></item><item><title>Divider vs. Separator vs. Rule · 分隔线：Divider、Separator 与 Rule</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/divider/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/divider/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The same thin line can mark a topic break, separate controls, or be decoration / 同一条细线，可以是话题转折、控件分隔，也可以只是装饰</description></item><item><title>Progress Ring vs. Spinner vs. Progress Bar · 进度环 vs. Spinner vs. 进度条</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/progress-indicators/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/progress-indicators/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A spinner means wait; a ring or bar can show how much work is complete / Spinner 只表示「请等待」；进度环或进度条能显示已经完成了多少</description></item><item><title>Mac Window · Mac 窗口</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/window/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/window/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The movable Mac app frame, from its title bar and toolbar to its resize edges / 可移动的 Mac 应用框架，从标题栏、工具栏一直到调整大小的边缘</description></item><item><title>Split View · 拆分视图</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/split-view/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/split-view/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Resizable panes separated by a draggable divider inside a Mac window / Mac 窗口里由可拖动分隔条隔开、可各自调整大小的窗格</description></item><item><title>Scroll View (Scroller) · 滚动视图（Scroller）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/scroll-view/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/scroll-view/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A viewport whose AppKit scrollbar is called a scroller / 一个视口，它的滚动条在 AppKit 里叫 scroller</description></item><item><title>Search Field · 搜索栏</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/search-field/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/search-field/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A Mac text field with built-in search, clearing, and recent-query controls / Mac 上的文本输入框，自带搜索、清除和最近查询控件</description></item><item><title>Save Panel · 存储面板</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/save-panel/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/save-panel/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The standard Mac dialog for naming a file and choosing where to save it / Mac 上给文件起名、选择存储位置的标准对话框</description></item><item><title>Token Field · 令牌输入框</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/token-field/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/token-field/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A text input that turns recognized values into removable rounded tokens / 一种文本输入框，能把识别出来的值变成可移除的圆角令牌</description></item><item><title>Combo Button · 组合按钮</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/combo-button/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/combo-button/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A primary action joined to a separate arrow that opens related actions / 主操作和一个独立箭头拼在一起，箭头打开相关操作</description></item><item><title>Level Indicator · 级别指示器</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/level-indicator/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/level-indicator/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A Mac gauge rendered as a capacity bar, rating stars, or relevance meter / Mac 上的量表：容量条、评分星星或相关度仪表</description></item><item><title>Column View (Browser) · 分栏视图（层级浏览器）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/column-view/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/column-view/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Finder-style columns that reveal each successive level of a hierarchy / Finder 风格的分栏，逐级展开层级结构</description></item><item><title>Outline View · 大纲视图</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/outline-view/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/outline-view/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>An indented tree of rows that expand to reveal nested children / 一棵带缩进的行树，展开后露出嵌套的子行</description></item><item><title>The Three Dots (Overflow Menu) · 三个点（溢出菜单）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/three-dots/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/three-dots/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Horizontal dots, vertical dots, three lines, and an ellipsis mean different things / 横排三个点、竖排三个点、三条横线和省略号，含义各不相同</description></item><item><title>Menu Bar · 菜单栏</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/menu-bar/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/menu-bar/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The strip along the top of the Mac screen — every part, labeled / Mac 屏幕顶部那条横条——每个部件都标上名字</description></item><item><title>Context Menu · 上下文菜单</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/context-menu/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/context-menu/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The menu opened at the pointer by right-clicking or Control-clicking an item / 在项目上右键点按或 Control-点按，在指针处打开的菜单</description></item><item><title>Disclosure Triangle · 披露三角</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/disclosure-triangle/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/disclosure-triangle/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The small rotating control that reveals or hides nested content / 那个会旋转的小控件，用来显示或隐藏嵌套内容</description></item><item><title>Dock Badge · Dock 角标</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/dock-badge/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/dock-badge/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The red count or status label overlaid on an app&#x27;s Dock icon / 叠在应用 Dock 图标上的红色数量或状态标签</description></item><item><title>Focus Ring · 焦点环</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/focus-ring/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/focus-ring/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The accent-colored glow that identifies the control receiving keyboard input / 标示当前接收键盘输入的控件的强调色光晕</description></item><item><title>Inspector · 检查器</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/inspector/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/inspector/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The right-hand panel for viewing and editing details of the current selection / 右侧用于查看和编辑当前选中项详情的面板</description></item><item><title>Panel (Floating Window / HUD) · 面板（浮动窗口 / HUD）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/panel/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/panel/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>An auxiliary macOS window that floats above related document windows / 悬浮在相关文稿窗口上方的 macOS 辅助窗口</description></item><item><title>Popover · 弹出框（Popover）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/popover/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/popover/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A floating bubble whose arrow points back to the control that opened it / 带箭头的浮动气泡，箭头指回打开它的控件</description></item><item><title>Pop-Up Button vs. Pull-Down Button vs. Combo Box · 弹出式按钮 vs. 下拉式按钮 vs. 组合框</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/popup-pulldown-combo/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/popup-pulldown-combo/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Three similar-looking macOS controls for choosing a value or invoking a menu action / 三个外观相似的 macOS 控件，分别用于选取一个值或触发菜单操作</description></item><item><title>Segmented Control · 分段控件</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/segmented-control/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/segmented-control/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A row of connected choices with the current segment visibly selected / 一排相连的选项，当前选中的分段清晰可见</description></item><item><title>Sheet · 窗口附着面板（Sheet）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/sheet/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/sheet/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A modal panel attached to one macOS window rather than the whole app / 只附着于单个 macOS 窗口、而非整个 App 的模态面板</description></item><item><title>Sidebar (Source List) · 边栏（源列表）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/sidebar/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/sidebar/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The translucent navigation column along the left edge of a macOS window / 位于 macOS 窗口左缘的半透明导航列</description></item><item><title>Stepper · 步进器</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/stepper/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/stepper/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The compact up-and-down arrow pair used to increment or decrement a value / 一对紧凑的上下箭头，用来递增或递减数值</description></item><item><title>Toolbar (Unified Title Bar) · 工具栏（统一标题栏）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/toolbar/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/toolbar/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A row of window actions integrated with the modern macOS title bar / 与现代 macOS 标题栏融为一体的一排窗口操作</description></item><item><title>Traffic Lights (Window Controls) · 红绿灯按钮（窗口控制按钮）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/traffic-lights/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/traffic-lights/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The red, yellow, and green controls at the top-left of a macOS window / macOS 窗口左上角的红、黄、绿三个控制按钮</description></item><item><title>Visual Effect Material (Vibrancy) · 视觉效果材质（Vibrancy）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/vibrancy/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/vibrancy/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The adaptive translucent background used behind macOS sidebars, menus, and panels / macOS 边栏、菜单和面板背后那种自适应的半透明背景</description></item><item><title>Toast (Snackbar) · 轻提示（Snackbar）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/toast/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/toast/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A brief, non-blocking message that appears after an action / 操作完成后短暂出现、不打断流程的消息</description></item><item><title>Modal Dialog vs. Drawer vs. Sheet · 模态对话框 vs. 抽屉 vs. 底部面板</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/dialog-drawer-sheet/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/dialog-drawer-sheet/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Three overlay patterns distinguished by placement, scope, and task depth / 三种覆盖层模式，按位置、范围和任务深度区分</description></item><item><title>Popover vs. Dropdown Menu vs. Tooltip · 弹出框 vs. 下拉菜单 vs. 工具提示</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/popover-dropdown-tooltip/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/popover-dropdown-tooltip/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Three anchored overlays with different triggers, content, and dismissal rules / 三种锚定式覆盖层，触发方式、内容和关闭规则各不相同</description></item><item><title>Scrim (Backdrop / Overlay) · 遮罩层（背景遮罩 / 覆盖层）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/scrim/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/scrim/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The translucent layer that separates a modal surface from the page / 把模态界面与页面隔开的那层半透明层</description></item><item><title>Skeleton vs. Spinner · 骨架屏 Skeleton vs. 旋转指示器 Spinner</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/skeleton-spinner/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/skeleton-spinner/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Two loading indicators for predictable layouts and indeterminate waits / 两种加载指示器：一个给布局可预期的内容占位，一个应付时长未知的等待</description></item><item><title>Combobox (Autocomplete / Typeahead) · 组合框 Combobox（自动补全 / 输入联想）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/combobox/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/combobox/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A text input paired with a filtered list of selectable suggestions / 一个文本输入框，配一个按输入过滤、可供选择的建议列表</description></item><item><title>Command Palette · 命令面板 Command Palette</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/command-palette/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/command-palette/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A keyboard-first searchable launcher for actions and navigation / 键盘优先的可搜索启动器，用来执行操作和跳转导航</description></item><item><title>Accordion (Disclosure) · 手风琴 Accordion（披露式展开 Disclosure）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/accordion/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/accordion/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Stacked sections whose headings expand and collapse their content / 堆叠的分区，点标题即可展开或收起对应内容</description></item><item><title>Tabs · 标签页 Tabs</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/tabs/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/tabs/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A single row of labels that switches one shared content region / 一排标签，切换同一块共享内容区</description></item><item><title>Badge vs. Chip vs. Pill vs. Tag · 徽标 Badge vs. 碎片 Chip vs. 胶囊 Pill vs. 标签 Tag</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/badge-chip-pill/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/badge-chip-pill/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Compact labels distinguished by meaning, shape, and interactivity / 同样是小标签，靠含义、形状和可交互性来区分</description></item><item><title>Breadcrumbs · 面包屑导航 Breadcrumbs</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/breadcrumbs/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/breadcrumbs/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A hierarchy trail from the current page back to its ancestors / 一条从当前页面回溯到各级上级的层级路径</description></item><item><title>Sticky vs. Fixed Positioning · 粘性定位 Sticky vs. 固定定位 Fixed</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/sticky-fixed/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/sticky-fixed/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Two ways to keep an element visible with different containing blocks / 两种让元素保持可见的定位方式，包含块各不相同</description></item><item><title>Focus Ring (:focus-visible) · 焦点环 Focus Ring（:focus-visible）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/focus-ring-web/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/focus-ring-web/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The keyboard-aware outline that identifies the active control / 感知键盘操作的轮廓线，标识当前活动的控件</description></item><item><title>Empty State · 空状态 Empty State</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/empty-state/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/empty-state/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Purposeful guidance shown when a view has no content yet / 视图还没有内容时，给出有目的的引导</description></item><item><title>Hover Card · 悬停卡片 Hover Card</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/hover-card/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/hover-card/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A rich, non-modal preview revealed from a hovered or focused reference / 悬停或聚焦某个参照物时浮现的富内容、非模态预览</description></item><item><title>Switch vs. Checkbox vs. Radio · 开关 Switch vs. 复选框 Checkbox vs. 单选按钮 Radio</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/switch-checkbox-radio/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/switch-checkbox-radio/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Controls for an on/off setting, independent choices, or one choice from a group / 三种控件：管开/关的设置、各自独立的多选、组内只能选一个</description></item><item><title>Toggle Group (Segmented Control) · 切换组 Toggle Group（分段控件 Segmented Control）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/toggle-group/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/toggle-group/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A connected row of compact options with one persistent selection / 连成一排的紧凑选项，其中一项保持选中</description></item><item><title>Menu Bar Extra (Status Item) · 菜单栏附加项 Menu Bar Extra（状态项 Status Item）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/macos/menu-bar-extra/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/macos/menu-bar-extra/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The icon that lives on the right side of the macOS menu bar / 住在 macOS 菜单栏右侧的那个图标</description></item><item><title>Container Morph (7 Patterns) · 容器变形（7 种模式）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/container-morph/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/container-morph/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A container changes shape, size, or layout while its content stays continuous / 容器改变形状、大小或排版，但内容始终保持连续</description></item><item><title>OTP Input (One-Time Code) · 验证码输入框 OTP Input（一次性代码）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/otp-input/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/otp-input/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A segmented field for entering a short verification code / 用于输入短验证码的分段式输入框</description></item><item><title>Duration Picker · 时长选择器 Duration Picker</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/duration-picker/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/duration-picker/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A compact control for choosing an amount of time / 用于选择一段时间长度的紧凑控件</description></item><item><title>Animated Counter · 动态数字计数器 Animated Counter</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/animated-counter/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/animated-counter/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A value that counts to a new number so the change is easy to notice / 用短暂计数过程让数值变化更容易被注意到</description></item><item><title>Scroll Progress Indicator · 滚动进度指示器 Scroll Progress Indicator</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/scroll-progress-indicator/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/scroll-progress-indicator/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A small cue showing how far a reader has moved through a long page / 显示读者在长页面中已经阅读到哪里</description></item><item><title>Code Block · 代码块 Code Block</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/code-block/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/code-block/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A readable code sample with context, copy, and line-level structure / 带有上下文、复制功能和逐行结构的可读代码示例</description></item><item><title>Destructive Action (Danger Button) · 危险操作 Destructive Action（危险按钮）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/destructive-action/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/destructive-action/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A clearly signposted action that can remove or irreversibly change data / 明确标记可能删除或不可逆改变数据的操作</description></item><item><title>AI Status Orb · AI 状态球 AI Status Orb</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/ai-status-orb/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/ai-status-orb/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A compact animated focal point that communicates an AI system&#x27;s current state / 用紧凑的动态焦点表达 AI 系统当前处于什么状态</description></item><item><title>Agent Processing State · Agent 处理状态</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/agent-processing-state/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/agent-processing-state/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A visible status sequence that explains what an AI agent is doing between input and result / 让用户看见 AI Agent 在输入和结果之间正在做什么的状态序列</description></item><item><title>Streaming Response · 流式响应</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/streaming-response/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/streaming-response/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A response surface that reveals generated text as it arrives and stays interruptible / 让生成中的文字逐步出现，同时保持可停止、可重试和可复制</description></item><item><title>Agent Approval Card · Agent 操作确认卡</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/agent-approval-card/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/agent-approval-card/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A human-in-the-loop checkpoint for reviewing and approving an agent plan or action / 在 Agent 执行计划或动作前，留出人工查看和批准的检查点</description></item><item><title>Diff Viewer · 差异查看器</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/diff-viewer/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/diff-viewer/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A line-aware comparison surface that makes additions, deletions, and changes safe to review / 让新增、删除和修改行可以安全审阅的逐行对比界面</description></item><item><title>Agent Input Composer · Agent 输入编排器</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/agent-input-composer/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/agent-input-composer/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A task input surface that combines a prompt with model, skill, and attachment context / 把 Prompt 与模型、Skill、附件上下文组合在一起的任务输入区</description></item><item><title>Inline Citations · 行内引用</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/inline-citations/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/inline-citations/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Source references placed beside a claim so an AI answer can be checked in context / 把来源放在论断旁边，让 AI 回答可以在上下文中核查</description></item><item><title>Agent Task List · Agent 任务清单</title>
<link>https://K3tty5555.github.io/LearnUI_PM/web/agent-task-list/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/web/agent-task-list/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>A compact checklist that shows an agent’s planned, active, completed, and blocked work / 展示 Agent 计划中待处理、当前、完成和阻塞工作的紧凑清单</description></item><item><title>Skeuomorphism · 拟物设计</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/skeuomorphism/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/skeuomorphism/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Skeuomorphism carries real-world materials and objects into digital UI: controls are rendered as if physically made of something — glossy plastic, brushed metal, leather, paper — with the lighting, te</description></item><item><title>Neumorphism · 新拟态</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/neumorphism/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/neumorphism/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Neumorphism renders every control as if extruded from, or pressed into, the page itself: background and controls share one matte color, and shape comes entirely from a pair of soft shadows — light fro</description></item><item><title>Glassmorphism · 玻璃拟态</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/glassmorphism/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/glassmorphism/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Glassmorphism builds interfaces from translucent, frosted panels: the background — usually something vivid — blurs through each surface, a thin light border catches the &#x27;edge&#x27; of the glass, and layers</description></item><item><title>Liquid Glass · 液态玻璃</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/liquid-glass/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/liquid-glass/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Liquid Glass is Apple&#x27;s adaptive material for controls and navigation: toolbars, tab bars, buttons, and sliders render as lens-like glass that floats in its own layer above app content, refracting wha</description></item><item><title>Web Brutalism · 网页粗野主义</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/web-brutalism/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/web-brutalism/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Web Brutalism treats the browser&#x27;s own materials as the finished surface: default or system fonts, unstyled-looking links, visible document structure, plain borders and horizontal rules, and density o</description></item><item><title>Neobrutalism · 新粗野主义</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/neobrutalism/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/neobrutalism/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Neobrutalism is a designed graphic language: flat, saturated color blocks outlined in thick black strokes, with hard offset shadows — solid black rectangles displaced a few pixels, no blur — and chunk</description></item><item><title>Y2K Digital Aesthetic · Y2K 数字美学</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/y2k/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/y2k/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The Y2K digital aesthetic is millennium-turn techno-optimism rendered literally: liquid chrome and brushed metal, glossy gel and plastic surfaces, iridescent blue-silver palettes, orbs and blobs, wide</description></item><item><title>Frutiger Aero · Frutiger Aero</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/frutiger-aero/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/frutiger-aero/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Frutiger Aero is the glossy, nature-infused optimism of roughly 2004–2013: bright blue skies and water, green grass, bubbles, fish, and light rays fused with translucent glass panels, aqua buttons, an</description></item><item><title>Flat Design · 扁平设计</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/flat-design/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/flat-design/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Flat Design renders the interface as pure 2D: surfaces are solid color fills, icons are simple geometric glyphs, and nothing pretends to be lit, embossed, or made of a material. Hierarchy comes from c</description></item><item><title>Minimalism · 极简主义</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/minimalism/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/minimalism/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Minimalism governs what is ON the screen, not how it&#x27;s drawn: strip the interface to the fewest elements that still do the job, then let generous negative space and one or two dramatic typographic mom</description></item><item><title>Claymorphism · 黏土拟态</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/claymorphism/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/claymorphism/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Claymorphism makes UI elements look molded from soft modeling clay: fat rounded corners, a light pastel fill, and the signature construction — two inner shadows (a bright one catching the top edge, a </description></item><item><title>Vernacular Web · 民间网页（Vernacular Web）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/vernacular-web/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/vernacular-web/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>The Vernacular Web is the folk architecture of the early web: personal homepages built by amateurs from collected materials — tiled star backgrounds, animated sparkle and flame GIFs, rainbow divider r</description></item><item><title>Aqua · Aqua</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/aqua/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/aqua/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Aqua is the design language Mac OS X launched with in 2000: controls rendered as translucent candy gel — deep specular highlights over luminous water-blue — on pinstriped surfaces, with gumdrop red/ye</description></item><item><title>Windows Aero · Windows Aero</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/windows-aero/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/windows-aero/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Windows Aero is Microsoft&#x27;s Vista and Windows 7 desktop language: window FRAMES rendered as transparent blurred glass with specular light sweeps, so the desktop glows through every title bar; luminous</description></item><item><title>Swiss Style (International Typographic Style) · 瑞士国际主义风格（Swiss / International Typographic Style）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/swiss-style/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/swiss-style/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Swiss Style treats graphic design as engineering: content locked to a mathematical grid, set in one neutral grotesk (Helvetica, Akzidenz-Grotesk), aligned flush left, ragged right, printed black on wh</description></item><item><title>Bauhaus · 包豪斯（Bauhaus）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/bauhaus/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/bauhaus/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Bauhaus is the visual language of the 1919–1933 German school that set out to unify art, craft, and industrial production: compositions are built from the primary shapes — circle, triangle, square — f</description></item><item><title>Memphis · 孟菲斯风格（Memphis）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/memphis/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/memphis/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Memphis is the postmodern design language launched by the Memphis Group in Milan in 1981: calculated &#x27;bad taste&#x27; — hot pink, lemon yellow, teal and purple slammed together on white grounds, black-outl</description></item><item><title>Vaporwave · 蒸汽波（Vaporwave）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/vaporwave/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/vaporwave/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Vaporwave is the visual dialect of the early-2010s internet music microgenre of the same name: a collage of 1980s–90s consumer debris — pastel pink-to-cyan gradient skies, Greek marble busts, Japanese</description></item><item><title>Art Deco · 装饰艺术（Art Deco）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/art-deco/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/art-deco/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Art Deco is the geometry of luxury: mirror symmetry, sunburst and fan motifs, stepped ziggurat silhouettes, and gold linework on lacquer black with jewel accents. Named after the 1925 Paris Exposition</description></item><item><title>Cyberpunk · 赛博朋克（Cyberpunk）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/cyberpunk/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/cyberpunk/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Cyberpunk is the visual language of &#x27;high tech, low life&#x27;: near-black interfaces lit by neon magenta, cyan, and electric yellow, like signage over a rain-soaked street. Luminous hairline borders, bloo</description></item><item><title>Pixel Art · 像素艺术（Pixel Art）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/pixel-art/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/pixel-art/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Pixel Art is a graphic language born from hardware limits: on the 8- and 16-bit consoles and arcade boards of the 1980s–90s, artists drew with visible square pixels and tiny indexed palettes, placing </description></item><item><title>Corporate Memphis · 企业孟菲斯（Corporate Memphis）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/corporate-memphis/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/corporate-memphis/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Corporate Memphis is the flat vector illustration style of late-2010s tech marketing: faceless people with tiny heads and disproportionately long, rubbery limbs, skin in blues, purples, and greens ins</description></item><item><title>Material Design · 质感设计（Material Design）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/material-design/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/material-design/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Material Design is Google&#x27;s physics-based design language: UIs are digital paper layered along a z-axis, each surface resting at a measured elevation that casts a soft shadow, the main action hovering</description></item><item><title>Terminal Hacker · 终端黑客风（Terminal / Hacker / CRT）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/terminal-hacker/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/terminal-hacker/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Terminal Hacker turns the screen into a vintage character terminal: a pure black CRT glowing in a single phosphor ink — matrix green or amber — with monospace glyphs, a soft halo around every characte</description></item><item><title>Frutiger Metro (Vectordelia) · Frutiger Metro（Vectordelia / 矢量地铁风）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/frutiger-metro/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/frutiger-metro/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Frutiger Metro, also known as Vectordelia, is the late-millennium vector-maximalist graphic style that flourished roughly 2005–2013 alongside Frutiger Aero but moved in the opposite direction: instead</description></item><item><title>Anti-design / Dada Web · 反设计 / Dada Web</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/anti-design/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/anti-design/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Anti-design / Dada Web treats visual conflict as the whole aesthetic: clashing typefaces, overlapping elements, broken grids, high-saturation colors that fight each other, and system defaults pushed t</description></item><item><title>Acid Graphics · 酸性图形（Acid Graphics）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/acid-graphics/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/acid-graphics/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Acid Graphics is the dark, psychedelic cousin of millennium chrome: black backgrounds set off by toxic neon gradients, metallic 3D lettering that looks extruded from liquid mercury, and wireframe grid</description></item><item><title>Risograph · 孔版印刷风（Risograph / Riso）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/risograph/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/risograph/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Risograph is the look of a Japanese stencil duplicator pushed into graphic art: layered spot colors — hot pink, cyan, sunflower yellow — printed slightly out of register, leaving halos and color moiré</description></item><item><title>Zine / Collage · 独立杂志拼贴（Zine / Collage）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/zine-collage/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/zine-collage/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Zine / Collage treats the interface as a photocopied, hand-cut magazine spread: pieces of paper are torn or trimmed, layered at odd angles, and taped into place with masking tape; text alternates betw</description></item><item><title>Steampunk · 蒸汽朋克（Steampunk）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/steampunk/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/steampunk/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Steampunk dresses the interface in the brass, leather and rivets of a Victorian machine room that never was: warm sepia grounds, burnished copper and bronze, gear-edged frames, engraved serif letterin</description></item><item><title>Dieselpunk · 柴油朋克（Dieselpunk）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/dieselpunk/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/dieselpunk/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Dieselpunk is the visual language of 1920s–1940s industrial war machines rendered as UI: riveted gunmetal panels, aviation gauges, oxidized copper and olive drab, oil stains, and stenciled lettering. </description></item><item><title>Biopunk · 生物朋克（Biopunk）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/biopunk/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/biopunk/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Biopunk drags cyberpunk out of the chrome-and-neon city and into the wet lab: interfaces look grown rather than machined — viscous gels, semi-translucent membranes, throbbing vascular progress bars, a</description></item><item><title>Afrofuturism · 非洲未来主义（Afrofuturism）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/afrofuturism/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/afrofuturism/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Afrofuturism projects African and diasporic culture into science fiction and the cosmos: interfaces that read like a star chart, a royal banner, and a launch console at once. Deep space black is edged</description></item><item><title>De Stijl · 风格派（De Stijl / 新造型主义 / 蒙德里安风格）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/de-stijl/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/de-stijl/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>De Stijl is the Dutch abstract movement that reduced painting and design to a strict grammar of horizontal and vertical black lines enclosing rectangles of red, yellow, and blue on a white ground. Eve</description></item><item><title>Constructivism · 构成主义（Constructivism）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/constructivism/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/constructivism/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Constructivism translates early Soviet avant-garde graphic language into UI: razor-sharp diagonals, red-and-black slabs, clipped industrial photography, and blocky sans-serif type locked into dynamic,</description></item><item><title>Pop Art · 波普艺术（Pop Art）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/pop-art/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/pop-art/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Pop Art lifts the look of mass media into UI: comic panels, advertising halftones, and celebrity faces are redrawn as flat, saturated shapes locked inside thick black ink outlines, with Ben-Day dots s</description></item><item><title>Surrealism · 超现实主义（Surrealism）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/surrealism/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/surrealism/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Surrealism treats the interface as a dream canvas: recognizable objects are placed in impossible relationships — clocks melt and drape over edges, eyes float in soft gradients, solids breathe with slo</description></item><item><title>Art Nouveau · 新艺术运动（Art Nouveau）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/art-nouveau/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/art-nouveau/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Art Nouveau is the late-19th-century &#x27;new art&#x27; that replaced historical revivalism with living, asymmetrical lines drawn from plants, flowers, and whiplash tendrils. Its interfaces and graphics favor </description></item><item><title>Holographic · 全息彩虹箔（Holographic）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/holographic/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/holographic/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Holographic UI looks like light hitting rainbow foil: a metallic silver base explodes into shifting cyan, magenta, violet, and gold, with pastel pink and lavender shimmers sliding across the surface. </description></item><item><title>Isometric 3D · 等距 3D（Isometric 3D）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/isometric-3d/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/isometric-3d/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Isometric 3D renders interface scenes as axonometric block worlds: three axes spaced 120° apart on the picture plane, parallel lines that never converge, and geometric solids built from cubes and extr</description></item><item><title>Line Art · 线稿 / 单线风格（Line Art / Monoline）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/line-art/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/line-art/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Line Art renders an interface as a contour drawing: every control, container, and icon is built from a single-weight outline with no solid fill, like a technical illustration or monoline icon set blow</description></item><item><title>Hand-drawn / Doodle · 手绘涂鸦（Hand-drawn / Doodle）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/hand-drawn/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/hand-drawn/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Hand-drawn UI keeps the evidence of a human hand on the screen: lines wobble a pixel or two off a perfect vector, color blocks look marker-filled with uneven edges, and typography leans toward handwri</description></item><item><title>Fantasy RPG UI · 奇幻 RPG 界面（Fantasy RPG UI）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/fantasy-rpg/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/fantasy-rpg/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Fantasy RPG UI draws its look from the inventory screens, spellbooks, and status panels of tabletop-to-computer role-playing games: parchment, weathered stone, tooled leather, and dark patinated metal</description></item><item><title>LCARS · LCARS（图书馆计算机访问/检索系统）</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/lcars/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/lcars/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>LCARS is the 24th-century Starfleet computer interface: a black canvas covered in large, flat, rounded color blocks — orange, peach, amber, lavender, and red — that act as both labels and touch target</description></item><item><title>Mono-color Editorial Print · 单色编辑印刷</title>
<link>https://K3tty5555.github.io/LearnUI_PM/styles/mono-color-editorial-print/</link>
<guid>https://K3tty5555.github.io/LearnUI_PM/styles/mono-color-editorial-print/</guid>
<pubDate>Sun, 13 Sep 2026 02:08:56 +0000</pubDate>
<description>Mono-color Editorial Print builds an entire visual system from one ink color, or a tightly controlled second printing pass: oversized editorial typography, deliberate empty paper, halftone imagery, dr</description></item>
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