Flat Design vs Skeuomorphism扁平设计 对比 拟物设计

How to tell them apart: the deciding signals, and the exact changes that would turn one into the other. 怎么分清这两个:判别信号,以及一个变成另一个需要的具体改动。

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Flat Design扁平设计

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Skeuomorphism拟物设计

This is Flat Design because…这是 Flat Design,因为……

This is Flat Design because surfaces are unshaded solid fills and icons are abstract glyphs — nothing imitates a physical object or material.

这是扁平设计,因为表面是没有明暗变化的纯色填充,图标是抽象字形——没有任何东西模仿真实物体或材质。

It would become Skeuomorphism if…如果……就变成 Skeuomorphism 了

It would become skeuomorphism if the fills grew gloss, texture, and lighting until controls read as physical things you could touch.

如果填充长出光泽、纹理和打光,直到控件看起来像摸得着的实物,就变成拟物设计了。

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